THE HTML 4.0 SOURCEBOOK
Book Content
The book has eleven chapters -- this Web site contains
five appendices (A--F) and other additional material that compliments
this printed content.
- Chapter 1: Introduction to the HyperText Markup Language
- An introduction to the basic principles of HTML, with examples.
- Chapter 2: HTML and Document Design
- More advanced HTML page
design issues, with an emphasis on designing coherent, easy to navigate
document collections.
- Chapter 3: Graphics and Images in HTML Documents
- An overview
of issues related to using graphics in Web pages, covering graphics
formats, limitations of computer graphics systems, and the construction
of image mapped images.
- Chapter 4: The Design of Web Collections
- A discussion of the
theory of hypertext design, with comparison to print publishing. This
chapter looks at several different design approaches (e.g. linear and
tree-like) and describes the advantages and disadvantages of each.
The chapter also examines issues associated with maintaining a Web
site.
- Chapter 5: Strategic Web Site Design
- Web design always proceeds
with a goal in mind, such as advertising, marketing, customer
support, or Web-base commerce. This chapter examines how Web site
design can be optimized to support different applications such as these.
- Chapter 6: HTML in Detail
- A short, technical discussion of the
rules of HTML document structure, followed by a detailed description
of the most widely supported HTML 4.0 elements. This chapter and chapter
7 serve as a reference for the use of HTML 4.0.
- Chapter 7: Advanced HTML --
Proprietary Extensions and New Features
- Covers advanced HTML 4.0 features (FRAMEs, OBJECT, TABLE and FORM extensions, etc.) that are
not widely supported, as well as new HTML 4.0 features such as scripting
(JavaScript), cascading style sheet support, and internationalization.
This chapter also describes proprietary HTML elements (e.g., BGSOUND,
BLINK, SPACER, etc.) supported by some browsers. Also discussed are
recently developed technologies, such as XML, the eXtensible Markup
Language, and MathML, the mathematical markup language.
- Chapter 8: Uniform Resource Locators (URLs)
- An overview of URLs,
explaining the syntax used to construct URLs, along with
a description of most current URL forms (e.g.: http:, mailto:, data:,
clsid:, javabean:, etc.)
- Chapter 9: The HTTP Protocol
- A detailed description of the HTTP protocol, including HTTP 1.0 and
HTTP 1.1.
- Chapter 10: Data Processing on an HTTP Server
- A description of
data processing on Web servers, focusing on CGI, the Common
Gateway Interface. This chapter provides a detailed specification
of CGI, with examples.
- Chapter 11: CGI Examples, Programs, and Tools.
- Expands upon chapter
10, using specific CGI programming examples. This chapter also
lists some convenient CGI utility programs, as well as
useful CGI programming libraries.
- Additional Material On The Web Site
- The Web site contains information about useful Web management and
development tools, along with appendices describing. MIME encoding,
character sets, language codes, color indexes and other issues.
Please visit the site contents
page to see the extra material available from this Web site.
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ISBN 0-471-25724-9
656 Pages
April, 1998
WCP Home Page
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